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Traveller-digest    Wednesday, November 17 1999    Volume 1999 : Number 1357<BR>
<BR>
<BR>
<BR>
(R)1996. Traveller is a registered trademark of FarFuture Enterprises.<BR>
All rights reserved.<BR>
<BR>
The following topics are covered in this digest:<BR>
<BR>
Re: New BITS product hinted at<BR>
Traveller pronounciation guide<BR>
Nightmare Passengers<BR>
Re: Nightmare Passengers<BR>
Re: How to do a gritty, X-Files-like scenario?<BR>
Re: Starship Disabling Weapons<BR>
Re: Pacifist groups in the 3I<BR>
Re: Starship Disabling Weapons<BR>
Re: States in the Imperium<BR>
Catastrophes in Law Enforcement (was re: Re: How to do a gritty, X-Files-like scenario?)<BR>
Re: Catastrophes in Law Enforcement (was re: Re: How to do a gritty, X-Files-like scenario?)<BR>
Looking for a high-quality image of Traveller Known Space<BR>
IMOJ (was Re: States in the Imperium)<BR>
Re: The Republic Question<BR>
Re: The Republic Question<BR>
Re: Starship disabling weapons...<BR>
Re: off to the Races<BR>
Re: Starship Disabling Weapons<BR>
Re: Cultures<BR>
=?iso-8859-1?Q?Re:_That_explains_the_=91Don=92t_throw_Eggs__?=  at  the =?iso-8859-1?Q?PM_Act,_1915=92_then_......?=<BR>
Traveller-like fiction<BR>
Re: Traveller-like fiction<BR>
Re: Traveller-like fiction<BR>
=?iso-8859-1?Q?Re:_That_explains_the_'Don't_throw_Eggs___at__the_PM_Act?= =?iso-8859-1?Q?=2C_1915'_then_......?=<BR>
Re: Traveller-like fiction<BR>
Re: Starship disabling weapons...<BR>
Re: Traveller-like fiction<BR>
<BR>
----------------------------------------------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 02:51:35 -0800<BR>
From: "Glenn M. Goffin" <gmgoffin@pacbell.net><BR>
Subject: Re: New BITS product hinted at<BR>
<BR>
> From: Craig Berry <cberry@cinenet.net><BR>
<BR>
> Patron 102:<BR>
> <BR>
> A nervous-looking man approaches the party in a quiet section of the<BR>
<BR>
Oh stop it please my sides hurt I am so glad that I hadn't gotten up for<BR>
a drink oh man too much<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 03:01:47 -0800<BR>
From: "Glenn M. Goffin" <gmgoffin@pacbell.net><BR>
Subject: Traveller pronounciation guide<BR>
<BR>
> From: JDoch226@aol.com<BR>
<BR>
> How do you say Efate?  Boughene? Pscias?  Is there a guide to the <BR>
> pronounciation of system names?<BR>
<BR>
No.<BR>
<BR>
> From: Erwin Fritz <efritz@GLJA.com><BR>
<BR>
> The pronounciation of names varies by Traveller universe, and IMTU, varies<BR>
> from person to person. Some species have difficulty pronouncing certain sounds,<BR>
> so there is no standard rule.<BR>
<BR>
The same is true in my Traveller universe.  There are so many sophont<BR>
species and so many languages that it's not practical to have standard<BR>
pronunciations.  The only way to designate a system so that everyone<BR>
will know which one it is is to point it out on a map.  <BR>
<BR>
- --Glenn<BR>
<BR>
<BR>
> <BR>
> For me, I say "eefayt", "bogeen" (with a hard G), and "syas". But that's<BR>
> me.<BR>
><BR>
<BR>
------------------------------<BR>
<BR>
Date: Tue, 16 Nov 1999 02:33:02 -0900<BR>
From: "William F. Hostman" <aramis@gci.net><BR>
Subject: Nightmare Passengers<BR>
<BR>
>It may help to consider these well known families as the passengers in<BR>
>question:<BR>
><BR>
>The Bundie Family (Al, Peg and the kids)<BR>
>The Simpson Family (Homer, Marges, Bart....)<BR>
>The Addams Family (Gomez, Morticia, Pugsley, Wednesday)<BR>
><BR>
>Any other suggestions?<BR>
<BR>
The Seavers (Jason & Maggie, and the kids: Mike, Carol, Ben and<BR>
Chrissy)[Growing Pains]<BR>
The Malloys (Jack and Jenny, Tiffany, Ryan, Ross)[Unhapily ever after]<BR>
Steve Erkle's Family (Erkle Alone is nearly enough for a spacing)[Family<BR>
Matters], but the Winslows might not be too bad.<BR>
<BR>
And, just so as to not discriminate against the unwed:<BR>
The main characters from Seinfeld, Shasta McNasty or Living Single.<BR>
<BR>
Another fun extension of this is the Jonah Syndrome...<BR>
Poppa plans a 3 jump trip; each ship they take on the way out has problems,<BR>
and the local inspectors clear everyone... freak of nature. Each time. If<BR>
merchant spacers are as bad as merchant seamen, the Jonah factor just<BR>
kicked in. Nobody will take them aboard willingly, and they can't travel<BR>
the liners due to some restriction in Poppa's and/or momma's jobs...<BR>
they've got 4 weeks left on a 6 month vacation, and are butts-in-the-breeze<BR>
desperate to get home. Once they're aboard, little things go wrong,<BR>
constantly. (Jr is a wild talent TK/Machine empath... and doesn't really<BR>
have a clue he's really the jonah.)<BR>
<BR>
William F. Hostman  |  "Smith & Wesson: THe original Point and Click<BR>
interface!"<BR>
Aramis 0602 C55A364-C S kk+ as+ hi+ dr+ va++(--) so+ zh++ vi+ da++ sy- ge-<BR>
533<BR>
Mailto:aramis@gci.net http://home.gci.net/~aramis mailto:wilh@alaska.com<BR>
ICQ:14640742          AIM:AKAramis	ARM 1.0: 3 R H++ P+<BR>
IMTU 1.0: tc tm++ tn- t4-- tt+ to- tg-- ru+ ge 3i+ c+ jt-() au+ st- ls<BR>
pi+() ta+ he+(-) kk+ as+ hi+ dr+ va++(--) so+ zh++ vi+ da++ sy- ge- pi+<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 08:06:19 -0500<BR>
From: "Jory Earl" <j-man@iname.com><BR>
Subject: Re: Nightmare Passengers<BR>
<BR>
Try a scenario based on the book, "Sam Weskitt on the Planet Framingham".<BR>
___________________________________________________________<BR>
 J-Man<BR>
 ICQ# 2843475<BR>
 New Hampshire - U.S.A.<BR>
 Email : j-man@iname.com<BR>
 Home Page : http://www.geocities.com/~jman037/<BR>
___________________________________________________________<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 08:14:20 -0500<BR>
From: "Jory Earl" <j-man@iname.com><BR>
Subject: Re: How to do a gritty, X-Files-like scenario?<BR>
<BR>
>And after their run-in with whatever variety of parasites, have them<BR>
>run into a *good* symbiont. Say the cave critter from the F.Paul Wilson<BR>
>story I can't recall the title of <BR>
<BR>
<BR>
"Healer".<BR>
___________________________________________________________<BR>
 J-Man<BR>
 ICQ# 2843475<BR>
 New Hampshire - U.S.A.<BR>
 Email : j-man@iname.com<BR>
 Home Page : http://www.geocities.com/~jman037/<BR>
___________________________________________________________<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 08:15:33 -0500<BR>
From: "Jory Earl" <j-man@iname.com><BR>
Subject: Re: Starship Disabling Weapons<BR>
<BR>
>    I have been thinking about this, & well playing Master of Orion 2, <BR>
<BR>
Good game.  I play it too.<BR>
___________________________________________________________<BR>
 J-Man<BR>
 ICQ# 2843475<BR>
 New Hampshire - U.S.A.<BR>
 Email : j-man@iname.com<BR>
 Home Page : http://www.geocities.com/~jman037/<BR>
___________________________________________________________<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 14:17:28 +0000<BR>
From: "Carlos Alos-Ferrer" <carlos.alos-ferrer@univie.ac.at><BR>
Subject: Re: Pacifist groups in the 3I<BR>
<BR>
Mark Urbin wrote:<BR>
<BR>
>   "Carlos Alos-Ferrer" types out with his weasel powered keyboard:<BR>
>  >> "Carlos Alos-Ferrer"  bangs out with his toes:<BR>
Is that supposed to be funny? Maybe I lack the appropriate sense of <BR>
humour. Yes, it must be me.<BR>
<BR>
>  >> Mishima linked with a pacifist movement?<BR>
>  >As I said, *partly* based on him, *in spirit.* <grin><BR>
>      Small part, angry spirit. :-)<BR>
If you like... fill the rest with buddhism, as I also said.<BR>
<BR>
SNIP<BR>
> The aim of the private army was to bring glory to the Emperor.  They do <BR>
> that best by killing his enemies.  Another way to bring glory to the <BR>
> Emperor is to die well in his service.<BR>
Of course. But the ends are just a moment's whim. The method can be <BR>
used to support any end. Is just a measure of how serious the issue <BR>
is.<BR>
<BR>
SNIP<BR>
>  >> His own suicide was an act of grand theatre.<BR>
>  >As for a suicide being theatre, I won't comment on this. I am sure<BR>
>  >you realized what you said right after sending it. He *died.*<BR>
> No, I meant exactly what I typed.  Yukio Mishima was considered one of <BR>
> *the* greatest authors of post-war Japan.  He was also a playwright and <BR>
> screenplay author.  He stared in many of his theatre and movie <BR>
> productions.  In a fair number of them, his character took his own <BR>
> life.  This is one way he practiced the act that he probably knew long in <BR>
> advance that would end his own life.<BR>
Still, that is something else as saying that suicide can be <BR>
theatre. Theatre is fake. Suicide takes your life. If you don't see <BR>
it I rather don't discuss it. Not something to be discussed anyway.<BR>
<BR>
> As it has been pointed out before on this list, often in Japanese culture, <BR>
> a ritual suicide is a statement.  Be it personal, political or <BR>
See? Precisely the reason it would work for a pacifist movement. The <BR>
supreme statement. Change it to buddhist bonzos burning themselves if <BR>
you like. <BR>
<BR>
>      Thousands of years in the future, pacifists could be calling <BR>
> themselves "Mishimans" with a straight face, but a serious professor of <BR>
> Earth history would find it damn odd.<BR>
Maybe. Fortunately, there won't be any paying attention at that... <BR>
they will all be researching the origins of the Holy Trinity  <BR>
(Stalin, Churchill, Roosevelt) and their mythical Ark of the Alliance <BR>
<grin><BR>
Carlos Alos-Ferrer<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 21:32:06 +0800<BR>
From: Nattrass <wulfren@iinet.net.au><BR>
Subject: Re: Starship Disabling Weapons<BR>
<BR>
>  Isn't the former a PAW to the non-SW crew?<BR>
<BR>
Particle Accelerators although specci in appearance have a couple of useful<BR>
side effects: yes it would be possable to recover a ship hit by a PAW.<BR>
However if the ship is small ie. a merchantman, or scout. You will find that<BR>
for the weapon to be effective at space ranges it will often cause little<BR>
more than scraps to be recovered, and to add to that dilemma, if it is fired<BR>
at larger ships such as destroyers +, you will find a problem of Fibre-Optic<BR>
Backup computers while will resist the EMP wave associated with the PAW. In<BR>
the case of the nice median between instant deep fry and loss of fuel and<BR>
perhaps an air raft is the 200+ - 1000- displacement ton ships... in this<BR>
case as long as u dont want the crew alive (whom previously should glow a<BR>
nice healthy green) then a Paw is your weapon..... as long as u dont roll to<BR>
many bad criticals.<BR>
<BR>
Although:<BR>
According to TNE:Fire Fusion & Steel a nuclear dampner may just do the<BR>
trick, the description at the end of of the paragraph on what it can do is<BR>
very vague though, and I'd like some clarification if anyone would care to<BR>
offer some, but it would appear that it may be possible to inhibit the<BR>
fusion reaction in a ships fusion reactor, and definitely can in the case of<BR>
a fission reactor.<BR>
This would be the closest I could suggest for capturing vessels, with the<BR>
added bonus that a shot need not be fired.<BR>
something to think about.<BR>
In my talons I shape clay.....<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 23:49:30 +1000<BR>
From: "Alan Bradley" <alanb@elf.brisnet.org.au><BR>
Subject: Re: States in the Imperium<BR>
<BR>
> From: "David Healey" <BR>
> Immediately after the incident in question, the PM appointed the first<BR>
> Commisioner of Commonwealth Police.  The agency was subsequently absorbed<BR>
> (along with the Special Investigations Bureau) into the Investigations<BR>
> Branch of AG's in 1922.  IIRC, the Commonwealth Police were reformed as a<BR>
> seperate entity in 1949 or thereabouts.<BR>
<BR>
Ah!  So I'm not mad!  I knew there was something like this happening, even<BR>
if the details were wrong.  <Relief><BR>
<BR>
> ObTrav : Ummm ?  What sort of 'federal' police agencies exist in the TU,<BR>
> if any ?  Does the IMoJ fill that role ?  And if they do investigate<BR>
> crimes against the Empire, do they have the powers and resources to track<BR>
> criminals across known space ?  Would they bother ?  What sort of<BR>
> co-operation could they expect from local police agencies ?  Can I<BR>
possibly<BR>
> ask any more questions in one paragraph ?<BR>
<BR>
I guess the IMOJ would do it.<BR>
<BR>
Back in the early '80s FASA put out High Passage magazine, which had a<BR>
bunch of scenarios set in the Old Expanses.  Some of them referred to the<BR>
IMOJ Special Branch, which was engaged in hunting down a bunch of pirates<BR>
operating out of a couple of backwater systems.<BR>
<BR>
It might actually make sense for a "police" agency to do this kind of<BR>
thing.  Outfits like the IN wouldn't necessarily have the investigative<BR>
skills required to track them down.  The Navy would be good at tracking the<BR>
ships, but they wouldn't be as good at tracking the money.<BR>
<BR>
As for local co-operation, it would, of course depend.  Presumably MOJ<BR>
agents would be operating under the equivalent of a limited Imperial<BR>
Warrant, which would allow them to demand assistance, but there is a<BR>
difference between enthusiastic and unenthusiastic assistance.<BR>
<BR>
The cases that they would deal with would be those involving Imperial laws<BR>
and interests, as well as any that impact on people and organisations<BR>
important enough to pull the required strings.<BR>
<BR>
Alan Bradley<BR>
alanb@elf.brisnet.org.au<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 09:33:39 -0500<BR>
From: Walter Smith <SmithW@HARTWICK.EDU><BR>
Subject: Catastrophes in Law Enforcement (was re: Re: How to do a gritty, X-Files-like scenario?)<BR>
<BR>
Leonard Erikson wrote:<BR>
>>>>>>>>><BR>
Then there's always the "Dirty Pair" scenario. Kei & Yuri are a pair of<BR>
top notch law enforcement types. There's just this one *little*<BR>
problem. Whenever they get involved, disasters happen. It's 100%<BR>
demostrable that it simply is *not* their fault. Their actions don't<BR>
cause the disasters, and there's nothing they could have done to<BR>
prevent them. Nonetheless, disasters occur. <BR>
>>>>>>>>><BR>
Ah, Kei & Yuri, the dirty angels with a lovely pair... <weg><BR>
<BR>
Considering the level of criminal Kei and Yuri deal with, it's arguable<BR>
that, even had their actions caused the disasters, the damage would<BR>
still be less than if their particular target had gotten away. OK, maybe<BR>
not the time a flesh-eating virus got released on a high-pop planet...<BR>
or the giant starliner crashing into a major metropolitan area...<BR>
<BR>
They're usually *involved* with the disasters, and it may even be that<BR>
they could have prevented some of them, but it's usually bad guys driven<BR>
to extreme behaviour that actually cause the really bad oopses.<BR>
<BR>
Question for the law enforcement types on the list: if a cop chases a<BR>
bad guy, and the bad guy does something very destructive in an escape<BR>
attempt, (say, drives a truck at high speed through a crowded pedestrian <BR>
mall,) does the peace officer get blamed? Or does he just get blamed if<BR>
the chase was not successful in catching the criminal?<BR>
<BR>
Walt Smith<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 15:46:05 +0100 (MET)<BR>
From: Tommy Grav <tommy.grav@astro.uio.no><BR>
Subject: Re: Catastrophes in Law Enforcement (was re: Re: How to do a gritty, X-Files-like scenario?)<BR>
<BR>
On Wed, 17 Nov 1999, Walter Smith wrote:<BR>
<BR>
>They're usually *involved* with the disasters, and it may even be that<BR>
>they could have prevented some of them, but it's usually bad guys driven<BR>
>to extreme behaviour that actually cause the really bad oopses.<BR>
><BR>
>Question for the law enforcement types on the list: if a cop chases a<BR>
>bad guy, and the bad guy does something very destructive in an escape<BR>
>attempt, (say, drives a truck at high speed through a crowded pedestrian <BR>
>mall,) does the peace officer get blamed? Or does he just get blamed if<BR>
>the chase was not successful in catching the criminal?<BR>
<BR>
In Norway it is common that the press and media blame to LEO for this.<BR>
The Special Branch for Investgating the Police most often find nothing wrong<BR>
(actually 99 prosent of all charges against the Police are dropped). <BR>
But the media often blames the LEO's for provoking the criminals and<BR>
putting innocent people at risk. <BR>
<BR>
>Walt Smith<BR>
<BR>
Tommy Grav<BR>
- -------------------------------------------------------------<BR>
tommy.grav@astro.uio.no     http://www.uio.no/~tommygr/  <BR>
Institute of Astrophysics, UiO, No  <BR>
IMTU tn++t4+tg+ ru+ge++ !3i jt+au+st+ls hi++dr-so++zh-sy-sw++ <BR>
 <BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 07:54:23 -0600<BR>
From: "Robert Eaglestone" <eaglesto@nortelnetworks.com><BR>
Subject: Looking for a high-quality image of Traveller Known Space<BR>
<BR>
Howdy all,<BR>
<BR>
I fetched an image of "TKS", or Traveller Known Space, from one<BR>
of the Traveller websites out there.  I am using it for a little sector<BR>
viewer application I'm writing in Java.  It's black and white, which<BR>
is fine, but it has a lot of noise on it, like it was difficult to scan or<BR>
was scanned at a low resolution.<BR>
<BR>
So I'm wondering if anyone has a clean imagemap of TKS in its<BR>
entirety... you know, something like that map which spans<BR>
everything, from the spinward edge of the Consulate to the Dark<BR>
Nebula, to the Hive Federation to the Lesser Rift.  I need this in<BR>
a nice image of any format (tho' I prefer GIF or JPG).<BR>
<BR>
Anybody?<BR>
<BR>
Rob<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 16:28:56 +0000<BR>
From: "Carlos Alos-Ferrer" <carlos.alos-ferrer@univie.ac.at><BR>
Subject: IMOJ (was Re: States in the Imperium)<BR>
<BR>
Ala Bradley wrote:<BR>
<BR>
> I guess the IMOJ would do it.<BR>
<BR>
> Back in the early '80s FASA put out High Passage magazine, which had a<BR>
> bunch of scenarios set in the Old Expanses.  Some of them referred to the<BR>
> IMOJ Special Branch, which was engaged in hunting down a bunch of pirates<BR>
> operating out of a couple of backwater systems.<BR>
<BR>
I think there was an article, "Law in the Imperium," back in <BR>
Challenge, which spoke about the Imperial Ministry Of Justice (IMOJ) <BR>
and gave some statistics for the number of agents. Numbers were not <BR>
very good, but there was a good discussion of what they were supposed <BR>
to hunt down, IIRC. There was a very usable "Universal Law <BR>
Profile" with codes for determining likely intensity of prosecution <BR>
and likely penalties for a variety of crimes.<BR>
<BR>
Carlos Alos-Ferrer<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 16:38:48 +0100 (MET)<BR>
From: Hans Rancke-Madsen <rancke@diku.dk><BR>
Subject: Re: The Republic Question<BR>
<BR>
Glenn Goffin writes:<BR>
<BR>
>I don't think canon addresses the issue, but I've always assumed that once<BR>
>you've joined the Imperium, you can't leave -- and once the Imperium <BR>
>decides it wants you, all you can do is cut the best deal you can.<BR>
<BR>
There are canonical examples of systems that left (or was abandoned by) the<BR>
Imperium. Mostly as a result of the frontier wars, but there is at least one<BR>
that left in peacetime. There are no details about why that was allowed to<BR>
happen.<BR>
<BR>
<BR>
      Hans Rancke<BR>
University of Copenhagen<BR>
     rancke@diku.dk<BR>
- ------------<BR>
        "The referee should determine the nature of subsequent<BR>
         events based on the individual situation."<BR>
                                _76 Patrons_, p. 8<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 16:48:21 +0000<BR>
From: "Carlos Alos-Ferrer" <carlos.alos-ferrer@univie.ac.at><BR>
Subject: Re: The Republic Question<BR>
<BR>
> Glenn Goffin writes:<BR>
> <BR>
> >I don't think canon addresses the issue, but I've always assumed that once<BR>
> >you've joined the Imperium, you can't leave -- and once the Imperium <BR>
> >decides it wants you, all you can do is cut the best deal you can.<BR>
> <BR>
> There are canonical examples of systems that left (or was abandoned by) the<BR>
> Imperium. Mostly as a result of the frontier wars, but there is at least one<BR>
> that left in peacetime. There are no details about why that was allowed to<BR>
> happen.<BR>
>       Hans Rancke<BR>
<BR>
I guess things will be different in the benevolent (?) 1105 Imperium <BR>
and in the aggressive, dark Millieu-Zero Imperium. For that <BR>
matter, things could be different on a core sector (if they leave <BR>
they are isolated) and in a frontier one (if they leave they may <BR>
fall under another power's influence) When did those episodes <BR>
happen?<BR>
Carlos Alos-Ferrer<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 09:03:06 -0800 (PST)<BR>
From: Mark Cook <markc@peak.org><BR>
Subject: Re: Starship disabling weapons...<BR>
<BR>
Legate Legion <legate@futureone.com> writes:<BR>
<BR>
>     I have been thinking about this, & well playing Master of Orion 2, & I<BR>
> was wondering, how would you capture a ship, with canon Traveller Technology<BR>
> without bashing the hell out of it?<BR>
>     Would you use an Ionic Weapon?  Or a Mazer?<BR>
>     A player in the party has got his hands on a TL-15 Patrol Cruiser<BR>
> (Standard Class-T out of MT, but with minor mods, like better Air-to-Surface<BR>
> Weapons) & his character has Engineering-5, & wants to create an Ionic<BR>
> Weapon to disable rather than kill other ships.<BR>
<BR>
There is a possible method which, while not dictated by Traveller canon,<BR>
at least does not *violate* canon.  Read part of the TML PBeM archive:<BR>
<BR>
  http://www.ssgfx.com/traveller/archive/<BR>
<BR>
in "1993, Turn 2, Parts 3 & 4", one of the more brilliant crew-members<BR>
of the Elissa manages to scram the fusionplant of an attacking ship with<BR>
carefully focused beams from a meson comm system.  Meson decay inside<BR>
the enemy powerplant causes just enough instability that the plant<BR>
takes itself off-line.  Had the attacking ship not already had it's<BR>
Zocchai (sic) array charged, they would not have escaped.<BR>
<BR>
As one of the co-refs. for that game, I thought the players idea was<BR>
damned clever! :^)<BR>
<BR>
        - Mark C.<BR>
          Instructor, Willamette Small Arms Academy<BR>
          EOD, U.S.M.C. 1st MarDiv (Camp Pendleton), Class of '75<BR>
          Full-Auto Director, Albany Rifle & Pistol Club, Albany, OR<BR>
          NRA (Life), SAF (Life), CCRKBA (Life)<BR>
          Front Sight First Family member #1<BR>
<BR>
- -----------------------------------------------------------------------<BR>
 mark f. cook   *   shoestring graphics & printing   *  markc@ssgfx.com<BR>
 7160 n.w. somerset dr. * corvallis, or, 97330  *  http://www.ssgfx.com<BR>
 Phone: 541-745-5709                                  Fax: 541-745-5818      <BR>
- -----------------------------------------------------------------------<BR>
   "Remember that a government big enough to give you everything<BR>
    you want is also big enough to take away everything you have."<BR>
    --Col. David Crockett; member of the Tennessee legislature<BR>
    (1821-1822/1823-1824); member U.S. House of Representatives<BR>
    (1827-1831/1833-1835); and Texas Hero of the Alamo (1836) <BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 09:10:48 -0800 (PST)<BR>
From: Anthony Jackson <ajackson@molly.iii.com><BR>
Subject: Re: off to the Races<BR>
<BR>
Leonard Erickson writes:<BR>
<BR>
> Solar sails use *both* the solar wind *and* light pressure.<BR>
<BR>
While true, the solar wind is orders of magnitude weaker than the light pressure (magsails can be bigger by the same factor, maybe), so in practice a solar sail can be treated as a pure lightsail.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 09:19:22 -0800 (PST)<BR>
From: Anthony Jackson <ajackson@molly.iii.com><BR>
Subject: Re: Starship Disabling Weapons<BR>
<BR>
Legate Legion writes:<BR>
>     I have been thinking about this, & well playing Master of Orion 2, & I<BR>
> was wondering, how would you capture a ship, with canon Traveller<BR>
> Technology without bashing the hell out of it?<BR>
<BR>
You point big guns at it and transmit 'surrender or die'.  Alternately, with incredibly good aiming you can take out specific systems, and at least bash less of the hell out of it (this would be 1-2 levels more difficult than simply hitting the ship, and would require comparably superior sensors).  A low power PAW could also disable a ship with relatively minor damage (Traveller ships have uber-radiation shielding, so you'd need to punch a hole in the hull, but after that it really doesn't take much more to cook the crew with radiation poisoning).  The previously mentioned 'ionic weapons' would be totally useless in space -- that's a CPAW, and has negligible space range.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 10:08:04<BR>
From: "Douglas E. Berry" <gridlore@pop.mindspring.com><BR>
Subject: Re: Cultures<BR>
<BR>
At 09:43 PM 11/16/1999 PST, you wrote:<BR>
<BR>
>Fine, Doug. *You* get to tell Harlan that "his" starship was taken out<BR>
>by Red Dwarf. I wanna watch. <BR>
<BR>
I would relish the opportunity.  Ellison may be a fine writer (though most<BR>
of his stuff isn't my cup of tea), but his behavior toward fans and other<BR>
pros is intolerable.  I've seen him heap abuse on thirteen year old neos<BR>
who obviously are terrified of even speaking to an author, and make concoms<BR>
jump through hoops.<BR>
<BR>
There's a reason why almost every American fan who reads "Bimbos of the<BR>
Death Sun" assumes that Appin Dungammon is supposed to be Harlan.  The<BR>
Brits all think Appin is Michael Moorcock.<BR>
- -- <BR>
<BR>
Douglas E. Berry       gridlore@mindspring.com<BR>
http://gridlore.home.mindspring.com/index.html<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 10:15:36<BR>
From: "Douglas E. Berry" <gridlore@pop.mindspring.com><BR>
Subject: =?iso-8859-1?Q?Re:_That_explains_the_=91Don=92t_throw_Eggs__?=  at  the =?iso-8859-1?Q?PM_Act,_1915=92_then_......?=<BR>
<BR>
At 10:00 PM 11/16/1999 -0600, you wrote:<BR>
<BR>
>> NO CARRIER<BR>
><BR>
>Try looking in Charleston, SC (USS YORKTOWN) or NYC (USS INTREPID)....<BR>
><BR>
>ObTrav:  A tie-in with the tourism thread - retired warships, converted<BR>
>to museums, would likely be common tourist attractions in the Spinward<BR>
>Marches.<BR>
<BR>
The former Alameda Naval base now has the USS Hornet.  They did a great<BR>
program on the thirtith anniversary of the Moon landing.<BR>
<BR>
We might also get the USS Missouri<BR>
- -- <BR>
<BR>
Douglas E. Berry       gridlore@mindspring.com<BR>
http://gridlore.home.mindspring.com/index.html<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 11:29:19 -0800<BR>
From: "Tim MacPherson" <timac@home.com><BR>
Subject: Traveller-like fiction<BR>
<BR>
Hi all<BR>
<BR>
Can anyone recommend a novel that is "traveller-like" in atmosphere?<BR>
<BR>
<BR>
Tim MacPherson<BR>
Kelowna,BC <BR>
CANADA<BR>
timac@home.com<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 18 Nov 1999 09:03:23 +1300<BR>
From: "Rupert Boleyn" <rboleyn@paradise.net.nz><BR>
Subject: Re: Traveller-like fiction<BR>
<BR>
On 17 Nov 99, at 11:29, Tim MacPherson wrote:<BR>
<BR>
> Hi all<BR>
> <BR>
> Can anyone recommend a novel that is "traveller-like" in atmosphere?<BR>
<BR>
Any (all) of EC Tubb's Dumarest novels (to which Traveller owes an <BR>
enormous amount).<BR>
<BR>
Some of Piper's work. Some of Poul Anderson's, too.<BR>
<BR>
Aside from those it depends what kind of Traveller you're talking about <BR>
(atmospherically speaking :)<BR>
<BR>
<BR>
- --<BR>
Rupert Boleyn <paradise.net.nz><BR>
Wellington, New Zealand<BR>
<BR>
A pessimist is an optimist with a sense of history.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 16:28:16 -0500<BR>
From: "Jory Earl" <j-man@iname.com><BR>
Subject: Re: Traveller-like fiction<BR>
<BR>
><BR>
>Any (all) of EC Tubb's Dumarest novels (to which Traveller owes an<BR>
>enormous amount).<BR>
<BR>
Were his books written in inspiration of Traveller?  The entire series seems<BR>
to fit regular 'canon' classic traveller perfectly.  Most of the things<BR>
mentioned in the LBB's can be found in his novels with the same names.<BR>
<BR>
<BR>
___________________________________________________________<BR>
 J-Man<BR>
 ICQ# 2843475<BR>
 New Hampshire - U.S.A.<BR>
 Email : j-man@iname.com<BR>
 Home Page : http://www.geocities.com/~jman037/<BR>
___________________________________________________________<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 16:33:48 -0500<BR>
From: "Jory Earl" <j-man@iname.com><BR>
Subject: =?iso-8859-1?Q?Re:_That_explains_the_'Don't_throw_Eggs___at__the_PM_Act?= =?iso-8859-1?Q?=2C_1915'_then_......?=<BR>
<BR>
>The former Alameda Naval base now has the USS Hornet.  They did a great<BR>
>program on the thirtith anniversary of the Moon landing.<BR>
<BR>
Speaking of Naval bases in Alameda..;)<BR>
<BR>
Anyone ever wonder why, in Star Trek 4, Chekov keeps pronouncing "vessels"<BR>
with a "w"?  There is no "w" in the russian alphabet.  "Vessels" would have<BR>
sounded just like it should, albeit with a strong slavic accent.  :)<BR>
<BR>
<BR>
___________________________________________________________<BR>
 J-Man<BR>
 ICQ# 2843475<BR>
 New Hampshire - U.S.A.<BR>
 Email : j-man@iname.com<BR>
 Home Page : http://www.geocities.com/~jman037/<BR>
___________________________________________________________<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 16:24:53 EST<BR>
From: JFZeigler@aol.com<BR>
Subject: Re: Traveller-like fiction<BR>
<BR>
In a message dated 11/17/99 2:26:18 PM Eastern Standard Time, timac@home.com <BR>
writes:<BR>
<BR>
> Can anyone recommend a novel that is "traveller-like" in atmosphere?<BR>
<BR>
Niven and Pournelle's _The Mote in God's Eye_ always struck me as<BR>
being fairly Traveller-like.  Pournelle and S. M. Sirling recently wrote a<BR>
series of Falkenberg's Legion novels that fit, too, although I don't recall<BR>
the titles at the moment.<BR>
<BR>
- ----------<BR>
Jon F. Zeigler: Mathematician, computer geek, amateur historian, freelance<BR>
writer, occasional scribbler of bad poetry<BR>
"For any statement, no matter how innocuous, there exists a nonempty<BR>
set of people who will take offense at it."<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 16:37:30 -0500<BR>
From: "Jory Earl" <j-man@iname.com><BR>
Subject: Re: Starship disabling weapons...<BR>
<BR>
>in "1993, Turn 2, Parts 3 & 4", one of the more brilliant crew-members<BR>
>of the Elissa manages to scram the fusionplant of an attacking ship with<BR>
>carefully focused beams from a meson comm system.  Meson decay inside<BR>
>the enemy powerplant causes just enough instability that the plant<BR>
>takes itself off-line.  Had the attacking ship not already had it's<BR>
>Zocchai (sic) array charged, they would not have escaped.<BR>
><BR>
>As one of the co-refs. for that game, I thought the players idea was<BR>
>damned clever! :^)<BR>
<BR>
<BR>
I agree!  Its sessions like this that make the game more than just another<BR>
RPG.  I think this is the nost clever move I've ever read about and<BR>
obviously that group really had their "thinking tooques" on.<BR>
<BR>
<BR>
___________________________________________________________<BR>
 J-Man<BR>
 ICQ# 2843475<BR>
 New Hampshire - U.S.A.<BR>
 Email : j-man@iname.com<BR>
 Home Page : http://www.geocities.com/~jman037/<BR>
___________________________________________________________<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 16:33:28 -0500<BR>
From: "Chris Seamans" <semo@pil.net><BR>
Subject: Re: Traveller-like fiction<BR>
<BR>
From: Tim MacPherson <timac@home.com><BR>
<BR>
<BR>
>Can anyone recommend a novel that is "traveller-like" in atmosphere?<BR>
<BR>
<BR>
Hi Tim.<BR>
<BR>
You might consider Asimov's "Foundation" trilogy (and yes, I know it's much<BR>
more than a trilogy now). It is one of the most readily apparent influences<BR>
on Traveller, and it has a distinct Travellerian atmosphere.<BR>
<BR>
------------------------------<BR>
<BR>
End of Traveller-digest V1999 #1357<BR>
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